Pride. Digital. 2013.
Where were you born?
I was born in Tehran, Iran on March 12th, 1982.
What is your major at AAU?
I’m majoring in 3D animation (modeling) in MFA program. I also take some of the visual development classes.
How would you describe your work to someone?
It depends on each work. For example if I do fine art, like the works exhibited here, my tendency is to raise questions instead of answering any. In other words, it’s up to the viewers and their points of view to create different perceptions of the same work. In contrast, when I create artwork for production (animation, movies, games, etc.), I have a completely different process and goal. In production, you need to be as clear about your subject matter as possible since the viewer has limited time to process it.
Who or what influences your work?
Pretty much everything! Mostly nature and what I can find in it. Since my works vary in style and medium (from cartoony to realistic and from traditional painting to digital sculpting), things that influence them are also so vast and various. Whatever project I start I try to get as many references possible as I can. Usually these references are raw images from nature or the environment around me. I also refer to similar works done by other artists for inspiration or for solving particular problems in my own work.
What is your process for creating work and what materials do you prefer?
Each project has a different process, I learned that in my previous major as an industrial designer, but there is always a lot of planning in the beginning of the project. I personally prefer digital medium not because it is easier to work with (which is a false common belief by the way) but because I prefer to have the most control over my works whether it will be an image, a video, or a sculpture. Working with digital medium gives me the ability of having this amount of control because of its nonlinear nature when compared to traditional methods. For example, you can go back and forth between major composition elements and fine details and change each of them drastically without losing the other aspect, something that is almost impossible in traditional methods.
What is next? (upcoming exhibitions, trips, graduation, new projects, etc.)
Currently I’m working on my thesis here at AAU, and I’ll be here for at least one more year to fill in the gaps between the knowledge I have in CGI. I hope I can find a proper internship and job in the media industry (especially the animation area) in the near future.
The 6-on-6 Artist Interview series consists of 6 questions for student artists asked by the Library staff on the 6th floor.
Shahin Fathi Djalali’s interview was conducted by Lindsey Simard, Information Literacy Librarian, in January 2014.